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With a proven track record, we feel that we’re only getting better at helping developers do what they do best: make amazing games.

Use the form on the right to send us some details about your game, and one of our team will be in touch as soon as possible.

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With a proven track record, we feel that we’re only getting better at helping developers do what they do best: make amazing games.

Use the form on the right to send us some details about your game, and one of our team will be in touch as soon as possible.

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Chillingo, a division of Electronic Arts, is the leading indie games publisher for mobile. We have published some of the market’s greatest hits including Iron Force, Angry Birds, Cut the Rope, Feed Me Oil, Anomaly Warzone Earth, Puzzle Craft, Icycle and countless others.

Read more about Chillingo…

More Games from Chillingo

PK-Game-Listing

Perfect Kick

Released: August 15, 2013

Become a star striker in Perfect Kick.

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Modern Command

Released: February 6, 2014

Build a world-class global protective force and eliminate the terrorist threat in Modern Command!

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Pixel People

Released: January 31, 2013

Welcome to the world of Utopia where YOU make the residents.

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Cut the Rope

Released: May 16, 2014

Apple Design Award winner. BAFTA winner. GDC Gamers Choice winner. The critics agree that you need this game.

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  • The impossible line was a very personal game for all of us at MI as it felt like we had something special. We felt in every way that Chillingo held it in the same regard, steering us with key market knowledge and  helping us tap into the International markets.

    This was especially so in North America….and it was massive, Chillingo helped us achieve in 3 months 3 million downloads and over 100 million levels completed online. We were gobsmacked and obviously delighted. We look forward to working with them in the future.

    - Adam Dickinson, Mi

  • We don’t see Chillingo as just another publisher, we truly appreciate them as a long-term partner with exceptional insight into what will work from a gameplay and business perspective.

    - Johan Westin, Level Eight

  • For us Chillingo has been indispensable partner. As an indie, we do not have millions of dollars to spend on user acquisition but with Chillingo’s user base we can reach tens of millions of active players and have an increased chance of landing front page in App Store.

    - Kim Soares, Kukouri

  • Pixel People was able to realize its fullest potential, thanks to Chillingo’s invaluable expertise in the production and marketing of the game. Via this Utopian partnership, we were able to create a world class product, shipped to a worldwide audience, and we look forward to working with Chillingo again!

    - Abhishek Radhakrishnaan, LambdaMu Games

  • …having Chillingo ensure that we reached worldwide #1 chart position with Catapult King was very important, they have also provided some good opportunities to assist the growth of the game…

    - Daniel Visser, Wicked Witch

  • Chillingo have given the care and attention I’d hoped for in a publisher, ensuring my creative vision was uncompromised while maximising the game’s value.

    As a generally over cautious developer I’ve been delighted to work with not only a great publisher but also a collective of genuine and friendly individuals.

    - Reece Millidge, Damp Gnat

  • Publishing our very first game with Chillingo was a great opportunity for our small indie studio. Apart from mobile, it was so thrilling to see Abyss Attack also on Samsung Smart TVs. They did a tremendous job of gettting our game out there.

    - Cristian Tota, Deep Byte Studios

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